Hi I am new to C# and can't seem to figure this out... Any help would be greatly appreciated!
I am trying to create a relationship between two checkboxes: 1. chk_PeelTrace and 2. chk_MoveTrace, where only one checkbox can be active at a time, so that if PeelTrace starts as true, and I check MoveTrace, then MoveTrace becomes true while PeelTrace becomes false. Importantly however, they should also both be able to be false simultaneously. I have tried a number of different things; some of these alternatives are commented out in the example below.
I can't seem to get this working properly no matter what I try. It either behaves strangely or it doesn't work at all. As it stands I keep running into a System.StackOverflowException and am not sure why. Any ideas or suggestions on how to do this?
private void chk_PeelTrace_CheckedChanged(object sender, EventArgs e)
{
////if (tracePeel)
//if (chk_PeelTrace.CheckState.Equals(CheckState.Checked))
if (chk_PeelTrace.Checked)
{
////tracePeel = false;
//chk_PeelTrace.CheckState = CheckState.Unchecked;
chk_PeelTrace.Checked = !chk_PeelTrace.Checked;
////traceMove = false;
//chk_MoveTrace.CheckState = CheckState.Unchecked;
chk_MoveTrace.Checked = false;
}
else
{
////traceMove = false;
//chk_MoveTrace.CheckState = CheckState.Unchecked;
chk_MoveTrace.Checked = false;
////tracePeel = true;
//chk_PeelTrace.CheckState = CheckState.Checked;
chk_PeelTrace.Checked = true;
}
}
private void chk_MoveTrace_CheckedChanged(object sender, EventArgs e)
{
//if (chk_MoveTrace.Checked == true)
////if (traceMove)
//if (chk_MoveTrace.CheckState.Equals(CheckState.Checked))
if (chk_MoveTrace.Checked)
{
////traceMove = false;
//chk_MoveTrace.CheckState = CheckState.Unchecked;
chk_MoveTrace.Checked = !chk_MoveTrace.Checked;
////tracePeel = false;
//chk_PeelTrace.CheckState = CheckState.Unchecked;
chk_PeelTrace.Checked = false;
}
else
{
////tracePeel = false;
//chk_PeelTrace.CheckState = CheckState.Unchecked;
chk_PeelTrace.Checked = false;
////traceMove = true;
//chk_MoveTrace.CheckState = CheckState.Checked;
chk_MoveTrace.Checked = true;
}
}
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