I'm creating a Flutter app to store progress for board game characters, I want to allow a user to check up to 18 checkboxes, where the checkboxes are grouped in threes:
https://imgur.com/a/jOiQfrX for a picture, as I can't embed it.
My first approach was to code this widget such that I have as little code reused as possible.
CheckboxGroup
is a Row
widget with a checkmark icon, ":", and three checkboxes as children. CheckboxGridRow
is a Row
widget with two CheckboxGroup
s as children. CheckboxGrid
is a Column
widget with three CheckboxGridRows
as children.
-> CheckboxGrid
-> CheckboxGridRow
-> CheckboxGroup
-> CheckboxGroup
-> CheckboxGridRow
-> CheckboxGroup
-> CheckboxGroup
-> CheckboxGridRow
-> CheckboxGroup
-> CheckboxGroup
This works fine for UI purposes, but I'm struggling to wrap my head around how to manage/store state for it. I expect that I will use a List<bool>
to store true/false for state, but where should the state change and database logic be for this setup?
Aucun commentaire:
Enregistrer un commentaire