As a complete noob in Python I stared to play around last few days with the syntax to try and create some kind of a program that came to mind. My initial idea was to make a place to create your own password and have the code check if it is ok (1 symbol, capital, number) and if it is, it will get accepted. So I expanded a bit.
My issue is that I have put a checkbox and am trying desperately to get its state, so that whenever it is checked, the password will be shown, and if it isn't, the pass will be decrypted as '*'.
from tkinter import *
root = Tk()
root.resizable(width=FALSE, height=FALSE)
#
# Function checks if password meets the criteria: No space, 1 symbol, 1 number, 1 capital letter.
# Makes changes once criteria is met.
def checkPass(event):
global b
b = entryPass.get()
zDigit = sum(map(b.count, ("0", "1", "2", "3", "4", "5", "6", "7", "8", "9")))
zSymbol = sum(map(b.count, ("!", "@", "#", "$", "%", "^", "&", "*", "(", ")", "-", "_", "=", "+", "[", "{", "]", "}", ";", ":", "'", ",", ">", ",", "<", "/", "|")))
zCapital = sum(map(b.count, ("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z")))
zSpace = b.count(" ")
if zCapital > 0:
if zSymbol > 0:
if zDigit > 0:
if zSpace > 0:
print("You cannot include a space in your password!")
else:
print("Your password is suitable and has been created!")
buttonCreate.grid_forget()
entryPass.grid_forget()
c = len(b)
global d
d = "*" * c
global firmLabel
firmLabel = Label(root, text=d)
firmLabel.grid(row=2, column=1)
baseLabel['text'] = 'SUCCESS'
baseLabel.grid(columnspan=1)
password.grid(row=2, sticky=E)
firmLabel['text'] = d
showPassBtn.grid(row=3, columnspan=2)
else:
print("You need at least one number in your password!")
else:
print("You need at least one symbol in your password!")
else:
print("You need at least one capital letter in your password!")
#
# Function that is called when the checkbox is clicked to show/hide password.
def showPass(btnState):
if btnState == TRUE:
firmLabel['text'] = d
else:
firmLabel['text'] = b
#
# The labels/buttons/inputs are set onto the main GUI (root).
# Checkbutton
btnState = IntVar()
showPassBtn = Checkbutton(root, text="Show password", variable=btnState)
showPassBtn.bind('<Button-1>', showPass)
# Rest of GUI Elements
baseLabel = Label(root, text="Type a password")
baseLabel.grid(row=0, columnspan=2)
password = Label(root, text="Password: ")
entryPass = Entry(root)
entryPass.grid(row=2, column=1)
buttonCreate = Button(root, text="Create")
buttonCreate.bind('<Button-1>', checkPass)
buttonCreate.grid(columnspan=2)
root.mainloop()
I tried numerous ways, through different resources, most of which just gave me errors and I could not complete the task. I tried getting the state of the button in several ways of which I lost track by now (one was I tried to get the state of btnState, but it told me the event has no attribute "get" or something of that sort), so I really am struggling to find a solution.
Sorry if the code is messy, as I said, I'm a complete newbie and haven't gone over all the syntax so that I can optimize my program. I know there is stuff to optimize, like the character checking system, but for now it just works.
P.S. I managed to get it working by using the following:
def showPass(btnState):
if state == 0:
firmLabel['text'] = d
global state
state = 1
else:
firmLabel['text'] = b
state = 0
state = 1
But that is just avoiding the concept of getting the button state and using it to do one thing or another.
Thank you in advance!
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